//==============================================================================
// chieroballista_anim.txt
//==============================================================================

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulborn
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero SoulBorn
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define soulauroraborn
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul AuroraBorn
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================
define LargeAtlantisHeroShield
{
	SetSelector
	{
		TechLogic none/Copper shields/Bronze shields/Iron shields
		set hotspot
		{
			version
			{
				visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				visual Attachments X Shield Large Copper
				ReplaceTexture Attachments X Shield Medium/Attachments X Shield Hero
			}
		}
		set hotspot
		{
			version
			{
				visual Attachments X Shield Large Bronze
				ReplaceTexture Attachments X Shield Medium/Attachments X Shield Hero
			}
		}
		set hotspot
		{
			version
			{
				visual Attachments X Shield Large Iron
				ReplaceTexture Attachments X Shield Medium/Attachments X Shield Hero
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_IdleA
					Connect FRONTABDOMEN heroglow hotspot
					connect LeftForearm LargeAtlantisHeroShield hotspot
					ReplaceTexture Siege X Chieroballista man/hero x chieroballista man
					ReplaceTexture siege x chieroballista/hero x chieroballista
				}
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_walkA
					Connect FRONTABDOMEN heroglow hotspot
					connect LeftForearm LargeAtlantisHeroShield hotspot
					ReplaceTexture Siege X Chieroballista man/hero x chieroballista man
					ReplaceTexture siege x chieroballista/hero x chieroballista
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.00 true   
               tag FootstepLeft 0.15 true   
               tag FootstepRight 0.15 true   
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.30 true   
               tag FootstepLeft 0.45 true   
               tag FootstepRight 0.45 true   
               tag FootstepLeft 0.60 true   
               tag FootstepRight 0.60 true   
               tag FootstepLeft 0.75 true   
               tag FootstepRight 0.75 true   
               tag FootstepLeft 0.90 true   
               tag FootstepRight 0.90 true   
//-- end auto generated section
				}
			}
		}
	}
}

//==============================================================================
anim RangedAttack
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_attackA
					Connect FRONTABDOMEN heroglow hotspot
					connect LeftForearm LargeAtlantisHeroShield hotspot
					ReplaceTexture Siege X Chieroballista man/hero x chieroballista man
					ReplaceTexture siege x chieroballista/hero x chieroballista
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag GenericSound 0.70 true   
               tag SpecificSoundSet 0.16 false BallistaAttack checkVisible 
               tag Attack 0.21 true   
//-- end auto generated section
					length 2
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_deathA
					connect ATTACHPOINT soul hotspot
					connect ATTACHPOINT soulaurora hotspot
					connect ATTACHPOINT heavenlight hotspot
					connect ATTACHPOINT soulbirth hotspot
					connect LeftForearm LargeAtlantisHeroShield hotspot
					ReplaceTexture Siege X Chieroballista man/hero x chieroballista man
					ReplaceTexture siege x chieroballista/hero x chieroballista
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.19 false BallistaDeath checkVisible 
               tag SpecificSoundSet 0.65 false HeavyFall checkVisible 
//-- end auto generated section
				}
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_boredA
					Connect FRONTABDOMEN heroglow hotspot
					connect LeftForearm LargeAtlantisHeroShield hotspot
					ReplaceTexture Siege X Chieroballista man/hero x chieroballista man
					ReplaceTexture siege x chieroballista/hero x chieroballista
				}
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege X chieroballista_flailA
					Connect FRONTABDOMEN heroglow hotspot
					connect LeftForearm LargeAtlantisHeroShield hotspot
					ReplaceTexture Siege X Chieroballista man/hero x chieroballista man
					ReplaceTexture siege x chieroballista/hero x chieroballista
				}
			}
		}
	}
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual siege x chieroballista_birthA
					ReplaceTexture Siege X Chieroballista man/hero x chieroballista man
					ReplaceTexture siege x chieroballista/hero x chieroballista
					Connect FRONTABDOMEN heroglow hotspot
					connect ATTACHPOINT soulborn hotspot
					connect ATTACHPOINT soulauroraborn hotspot
					connect ATTACHPOINT heavenlight hotspot
					connect LeftForearm LargeAtlantisHeroShield hotspot
         }
      }
   }
}
